From the webpage of the project
“This paper presents a novel probabilistic foundation for volumetric 3-d reconstruction. We formulate the problem as inference in a Markov random field, which accurately captures the dependencies between the occupancy and appearance of each voxel, given all input images. Our main contribution is an approximate highly parallelized discrete-continuous inference algorithm to compute the marginal distributions of each voxel’s occupancy and appearance. In contrast to the MAP solution, marginals encode the underlying uncertainty and ambiguity in the reconstruction. Moreover, the proposed algorithm allows for a Bayes optimal prediction with respect to a natural reconstruction loss. We compare our method to two state-of-the-art volumetric reconstruction algorithms on three challenging aerial datasets with LIDAR ground truth. Our experiments demonstrate that the proposed algorithm compares favorably in terms of reconstruction accuracy and the ability to expose reconstruction uncertainty.”
The algorithm takes as input multiple images (with known camera pose and intrinsics) and generates a dense probabilistic 3D model that exposes the uncertainty in the reconstruction.
The papers and code can be found at https://ps.is.tue.mpg.de/research_projects/volumetric-reconstruction