Skip to content

Luigi Freda

Robotics & Computer Vision Engineer, PhD

  • Home
  • Research
  • Publications
  • Projects
  • News
  • Blog
  • Teaching
  • Software
  • Links
Computer VisionPosts

Hierarchical Progressive Multiview Stereo

luigi 24 June 201624 June 2016 0 Comments 3D reconstruction, computer vision, open source

Progressive multiview stero is an implementation of an algorihm taking a sparse 3D model (result of structure from motion software) and outputs a dense set of surface patches. Due to its progressiveness, the output gets more and more accurate the longer it runs.

https://github.com/alexlocher/hpmvs

 

  • SpotMini: A New Creature from Boston Dynamics
  • Deep Learning for Robust Normal Estimation in Unstructured Point Clouds

You May Also Like

PLVS for Circus Maximus Mixed-Reality Experience

luigi 25 May 201921 September 2023 2

Active Volumetric 3D Reconstruction

luigi 28 May 2016 0

Software

Leave a Reply Cancel reply

Your email address will not be published. Required fields are marked *

CAPTCHA
Refresh

*

This site uses Akismet to reduce spam. Learn how your comment data is processed.

News About Me

  • 3DMR – 3D Multi-Robot Exploration with a Two-Level Coordination Strategy and Prioritization
  • My new pySLAM v2 is out!
  • Member of the Program Committee of SAC 2020-IRMAS Track
  • PLVS for Circus Maximus Mixed-Reality Experience
  • Visual Perception and Spatial Computing

Blog

  • 3DMR – 3D Multi-Robot Exploration with a Two-Level Coordination Strategy and Prioritization
  • My new pySLAM v2 is out!
  • ROSIntegration for Unreal Engine 4.23
  • PLVS for Circus Maximus Mixed-Reality Experience
  • Visual Perception and Spatial Computing

Tags

2D to 3D 3D reconstruction augmented reality business CNN computer vision data analysis dataset deep-learning disaster robotics drones energy features gps image processig inertial lidar machine-learning mapping math multi-robot NN open source perception place recognition robotics self-driving car sensor-based motion planning sensors SLAM TRADR UGVs USAR visual localization visual servoing VR

Tweets

Retweet on Twitter Luigi Freda Retweeted
holynski_ Aleksander Holynski @holynski_ ·
15 Sep

Check out our new paper that turns a (single image) => (interactive dynamic scene)!

I’ve had so much fun playing around with this demo.

Try it out yourself on the website: http://generative-dynamics.github.io/

Reply on Twitter 1702739796442096040 Retweet on Twitter 1702739796442096040 310 Like on Twitter 1702739796442096040 1811 Twitter 1702739796442096040
Retweet on Twitter Luigi Freda Retweeted
gkopanas Georgios Kopanas @gkopanas ·
4 Sep

The most important factor that determines the quality of a reconstruction is not the actual NeRF variant you are using but rather where you place the cameras.

We give insights on practical ways to solve this problem in realistic environments.

https://arxiv.org/abs/2309.00014

Reply on Twitter 1698570829179871681 Retweet on Twitter 1698570829179871681 23 Like on Twitter 1698570829179871681 163 Twitter 1698570829179871681
Load More

Meta

  • Log in
  • Entries RSS
Copyright © 2023 Luigi Freda. All rights reserved.
Theme: ColorMag by ThemeGrill. Powered by WordPress.